50 Cent Blood on the Sand

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50 Cent Blood on the Sand
50 Cent Blood on the Sand
That's how 50 Cent: Blood on the Sand should begin. Not because Fiddy was ever ripped off during a gig in the Middle East and forced to lay waste to half the population of a fictional nation while hunting down a diamond-encrusted skull, but because it would be funny. Much of Blood on the Sand is utterly ridiculous -- explosions send bodies flying a hundred feet in the air and Fiddy waxes poetic with expletive-filled taunts while taking rocket-propelled grenades to the face. Surprisingly, Blood on the Sand ain't half-bad. But at times, it loses steam as developer Swordfish Studios runs short on ideas and Fiddy exhausts his use of the F-bomb.
With a licensed game like Blood on the Sand, the expectation is that the game is going to look bad and play worse. But this is a game backed by 50 Cent, so you know that quality is going to be a high priority (please disregard the existence of 50 Cent: Bulletproof). Though there are many visual shortcomings (mediocre animations, textures that forget to load in, Fiddy's wide-eyed gaze that makes him look perpetually terrified, an inconsistent framerate on PS3), this isn't a bad-looking game at all. The character models for Fiddy and crew are spot-on, there are some nice explosions and some of the environments look good. Of equal surprise is that 50 Cent delivers a commendable performance. It's amazing that he's able to tap into these emotions as if these true-life events had just occurred. "Eat s*** and die!" Shakespeare, thy work has been outdone.
50 Cent Blood on the Sand
50 Cent Blood on the Sand

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