Cyberpunk 2077
Saturday, January 11, 2020
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Cyberpunk 2077
Before we start playing in Cyberpunk 2077, we create our avatar by selecting gender, defining appearance (such as changing the hairstyle and modifying individual body parts and decorating them with tattoos), as well as selecting the back story. The latter is important in that it affects the character and certain aspects of the adventure. In addition, the character editor allows you to assign points to individual characteristics that are taken from the original paper: strength, endurance, reflection, technical skills, intelligence, and the ability to behave in crisis situations, referred to as "cool".
During the game, we observe the action from the first person perspective (FPP). The title puts at our disposal a vast, open world, in which we move both on foot and behind the wheel of a car or on a motorcycle (while controlling the vehicle we can switch to the TPP camera). Night City consists of six neighborhoods: City Center (where the megacorporation is located), Westbrook (inhabited by the rich), Pacifica (gang-controlled), Heywood (Latino center), Watson (where immigrants found their new home) and Santo Domingo (energy supply to the metropolis). On the other hand, there are also the "cities inside cities" –huge, self-sufficient "megabuildings".
In addition to exploration, the primary element of the game is to perform tasks ordered by NPCs. Many missions have a non-linear structure, and how we carry them out depends on our individual preferences. We can therefore engage in open conflicts with our opponents (like in true FPS), eliminate them from surprise and look for alternative ways to reach our goal (which can be helped by the ability to hack the safety nets) or even try to make risky arrangements so that we do not reach for forceful solutions. Conducting talks also plays an important role. The big moments for the plot are presented in cutscenes, where we can see the protagonist in their full glory.
In exchange for the activities we gain two types of experience points - realization of story missions results in obtaining Core XP (after collecting the appropriate number of them, we will be promoted to the next level), but performing side missions provides us with the Street Cred, guaranteeing us access to new sellers, craftsmen and clients. As we progress, we develop our character by purchasing better skills and installing special implants to increase combat potential.
Although the game includes a classless hero development system, the available abilities (which can be freely mixed and combined) come from three specialties taken from the table-top original (Solo, Netrunner and Techie). The potential of V is also increased by the equipment acquired. The authors provide us with an extensive arsenal of melee weapons and firearms; the latter is divided into three categories, i.e. power weapons, tech weapons and smart weapons.
Cyberpunk 2077
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